Bind dll into exe




















Can't build and i have an error — Antonios Tsimourtos. Wow - I struggled for 3 days trying to get iLMerge to work with several 3rd party dlls that had multiple other references I had to point to, and even though I had all dependencies added it still did not work and upon examining the logs it was mutating some of the namespace names, saying they were duplicate. They were inside the 3rd party assemblies This worked just as easy as CristianDiaconescu said.

Kieran Hill Kieran Hill 3 3 silver badges 3 3 bronze badges. Substring 0, args. EndsWith name ; if resources. Length]; stream. Read block, 0, block.

Length ; return Assembly. Destructor Destructor 1, 1 1 gold badge 13 13 silver badges 13 13 bronze badges. Ok, I don't understand the slightest thing of what you wrote there ;- Where do I have to put this code into? After that go to your program. For WinForms try this code instead of the code above: AppDomain. Load Properties. Show 5 more comments. NEt framework 4. This results in the following error message: An exception occurred during merging: Unresolved assembly reference not allowed: System.

Momro Try with the target platform parameter ;. I also exchanged the out parametre with the inputs with no result. Henrik Karlsson Henrik Karlsson 5, 4 4 gold badges 23 23 silver badges 41 41 bronze badges.

I have also put ilmerge to my system path. Looks like your dlls name contains a space? Try putting quotes around it — Henrik Karlsson. Thanx for reply. But only in this my above comment, mfcu. I want to merge more than one dll file. But still facing the same problem. Please help me. Could not get the above examples from other users to work, but this work perfectly. When an executable file is invoked, the operating system loader creates the virtual address space for the process. Then the loader maps the executable module into the process' address space.

The loader examines the executable's import section and attempts to locate and map any required DLLs into the process' address space. To do this, it again looks in each EXE's import section.

If the symbol does not exist which is very rare , the loader displays an error. Below is the part of import section of Testexe. Then it checks the import section for any imported symbol, in this case, fnDll1 and fnDll2 in import of EXE. If it cannot find, it will give an error. So the dynamic link is complete, the process primary thread begins executing, and the application is finally running!

Since all this work is done when the process initializes, there is no run-time performance hit for the application. For many applications, however, a slow initialization is unacceptable. As seen normally at startup time, the loader spins through all the imported functions and looks up their addresses. The loader writes the symbol's virtual address into the executable module's import section.

This allows references to the imported symbols to actually get to the correct memory location. If the loader is writing the virtual address of the imported symbol into the. Since these pages are copy-on-write , the pages are backed by the paging file. So we have a problem since portions of the image file are swapped to and from the system's paging file instead of being discarded and reread from the file's disk image, when necessary.

Also, the loader has to resolve the addresses of all the imported symbols for all modules , which can be time-consuming. So this eliminates the need for calculating virtual address every time, and so saves copy on write mechanism too if DLL is not changed.

It detects if DLL is changed by comparing the timestamps. Normally, Win32 executables have two identical copies of the information needed to look up an imported function. One is called the import address table IAT , while the other is called the import name table. You can check it from the import section of TestExe shown above. However, only one copy the IAT is required by the Win32 loader. This eliminates the need to look up the function by its name. What if something is different than when the executable was linked?

For instance, perhaps the imported DLL got loaded elsewhere. In this case, the loader uses the import name table information to do a normal lookup. So to bind the EXE on command line, use the following command:. In BindTest. Active Oldest Votes. Adding code in case the blog ever disappears. Equals CultureInfo. Length]; stream. Read assemblyRawBytes, 0, assemblyRawBytes.

Length ; return Assembly. Improve this answer. CubanX 5, 2 2 gold badges 28 28 silver badges 43 43 bronze badges. Wegged Wegged 2, 19 19 silver badges 26 26 bronze badges. Nice solution. Had some trouble when loading dlls using. LoadFrom because if different context but otherwise a nice and clean way of automating the merge directly in VS.

Is this solution MSBuild specific? This is definitely the best answer — reggaeguitar. Surprisingly easy! In short only three steps: 1.

In my case, App. OnStartup was too late to register OnAssemblyResolve , because by the time OnStartup was called, my application referenced some additional assemblies. Show 5 more comments. Install-Package Costura. Fody After adding it to the project, it will automatically embed all added references to your main assembly. Dark Knight Dark Knight 7 7 silver badges 9 9 bronze badges.

Note that this package is in maintenance mode now and the developers recommend to use alternatives. However, from my experience this package still works great — Bennik It can obsfucate or embedd your dlls. And yes. You can use it for WPF. Timotei Timotei 1, 2 2 gold badges 21 21 silver badges 31 31 bronze badges. I tried this product and it worked correctly where ILMerge failed. This time we not need to change the Entry Point — just after changing Characteristics in File Header save the file and load it under a debugger I will use OllyDbg.

Similarly to the main function in typical executables, DLLs have their DllMain function that is executed automatically when they are loaded to the memory the same function is also executed on few more events — i. As we can see, the function takes 3 arguments. Second stores a value that indicates the reason why the DllMain has been triggered.

Read more here. I will utilize some free cave for this purpose. Fortunately, there is enough space at the end of the code section:. I am gonna do some patching in order to redirect execution to this place. I redirected execution to the mentioned cave. We will copy aside the address that is just after the added jump, to go back to this place later. This is example of the code that do this job:. Of course the described techniques are not a silver bullet and they may not cover all the cases you encounter.

My goal was just to provide some examples and inspiration for experiments. However, those simple tricks worked for me in many cases making the work much easier. Reblogged this on Test. I have to say, this is a pretty impressive blog.



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